Projects
End Of War
2018
Comics from 3d renders
Square Map Combat
2017
Personal game for fun
get to its own page here.
Language used : C# and XNA Framework
Kolibri
2015
Last year project at Epita
Kolibri is a drone that can follow automatically a human target.
More information here (Youtube).
Language used : C++ and openCV library.
Spacelab
may 2013
2nd year project in Epita
Spacelab is a galaxy simulator.
The user can add/remove stars/black holes in realtime.
Some of the main algorithms used are :
This project was made in a group of 4 students.
Language used : C
Croco
december 2012
2nd year project in Epita
OCR(optical character recognition)is a program that can analyze a scanned image and then
create a textfile with the characters found.
- detects automatically the angle of the document
- extracts and filters the characters
- a perceptron interprets the images extracted and decides which character it should be
This project was made in a group of 4 students.
Language used : Ocaml
Smash
May 2011
1st year project in Epita
A game inpired by old beat'em ups
- particles engine
- AI for the solo mode
- Multiplayer (LAN) up to 10vs10 players
This project was made in a group of 4 students.
Language used : C#
Player Flash
may 2010
Company : Orego
New design (skin) of a flash player
Augmented reality visit card
December 2009
Company : Orego
When the visit card was placed in front of a computer camera with the proper software installed,
a 3d animated object appeared on the card on the computer screen.
Pathfinder
2009
Programmed an A-star pathfinder with flash actionscript
ELUTERIA
2007
Client : Kadam
Company : Kadam
A turn based strategy wargame made with Virtools.
SCUM
2006
Client : Kadam
Company : Kadam
An original card game where the goal is to buy
the best cards and steal other players cards to win.